Monday, January 31, 2011

Usability Characteristic: "Engaging"

The previous two posts saw examples of effective and efficient sites. This feature focuses on the "engaging" characteristic of a user interface.

An interface that's confusing or difficult to read; that fails to draw users into their tasks - generally fail in the "engaging" department from a functional aspect. Apart from this, an interface should be pleasant and satisfying to use, to qualify as engaging. Clearly, visual design and communication is the key here. The style, presentation, colors, fonts, graphic images, illustrations, etc. invoke immediate user reaction. Readability of content and clarity in interaction styles also matter a lot in an engaging relationship between the user and the site/application. Also, certain deterrent elements like an abstract image or an audio/video clip or a peel-away banner can add up to the engagement quotient.

At the risk of sounding repetitive about something painfully obvious - just like other usability characteristics, this aspect also demands that the design meet the expectations and needs of the people who must use the interface. In some ways, this post echoes some principles of the desirable philosophical dimension discussed in an earlier post.

Few examples:

Apparently, most well-known brands as above pay sincere attention to this aspect of usability - as an integral contributor towards brand loyalty and retention. A scientific approach towards achieving and measuring the engagement quotient is to conduct user satisfaction surveys and psychological interviews - aiming to gauge the patterns of user acceptance and user attitude. More detailed view of achieving this and other characteristics of usability will be discussed in a separate series of blog articles soon.

Please share your opinions.

Next topic: Error Tolerant User Interfaces.

Monday, January 24, 2011

Usability Characteristic: "Efficient"



Of the usability characteristics, effectiveness is often confused with efficiency; but they are not the same. Efficiency is concerned primarily with how quickly a task can be completed. Whereas effectiveness, as we saw in the last feature, concerns itself with completeness and accuracy of a task.

ISO 9241 defines efficiency as:
The total resources expended in a task.

Measurable parameters of efficiency are the number of mouse-clicks and keystrokes required or the total time on task. Layouts with visual elements that are designed with visible contrast, with proper text, and good logical placement - define clear user actions and choices, resulting in an efficient user interface. Also keyboard shortcuts, alternate menu navigational paths, and buttons all contribute towards efficiency.

The most common example of efficiency is the design and use of CTRL+C, CTRL+X, and CTRL+V in case of Windows - respectively the shortcut keys assigned to Copy, Cut, and Paste data. Though it may seem like portions of seconds or a few seconds saved while doing this operation, imagine the repeatability of these functions, which add up to a huge time-saving. Having FAQ sections on complex sites also lead to efficiency of use, where the recipe is to provide some quick answers/guidelines to common queries and doubts, rather than only keeping them embedded inside an ocean of content.

Few examples of efficiency:

For sites and products to be more efficient, the focus in the iterative design process should be on the time taken for achieving the goal by the intended audience. It can be clicks, keystrokes, page views, search results...anything that has a quantifiable co-relation with time.

Thoughts?

Next 'E' to follow after this feature - Engaging.

Friday, January 21, 2011

Usability Characteristic: "Effective"



The first of the five usability characteristics - EFFECTIVE.

Effectiveness is measured by the completeness and the accuracy with which the intended users achieve their specific goals. The typical characteristics of an effective user interface are:

  • clear terminology - in the user's language and appropriate to the task

  • good, comprehensible choices on screen

  • easy navigation; alternate means of navigating to an outcome, in complex situations (unfamiliar domain)

  • quality user assistance/instructions


ATM machine and Calculator are perhaps two greatest examples of an "effective" system user interface.

Few web examples of effective design:

The examples can continue to flow; but basically we need to appreciate the overlaps between various philosophical and practical dimensions of usability that are apparent in the examples. These are a blend of focusing on being effective, and striking some balance amongst other characteristics like useful, usable, findable, and so on.

Generally, usability and user-centered design is an iterative process and finding a balance between different characteristics for the specific design context is an important part of the user and task analysis. For sites and products that need to have greater emphasis on being effective, the iterative process should evaluate tasks for how accurately they are completed, and how often they produce errors.

More to continue as we move on to the second characteristic of usability in the next feature - Efficient.

Wednesday, January 19, 2011

The Five Es of Usability

PREAMBLE.

We saw the philosophical angle to various dimensions of usability in previous blog posts, with several examples. This series will focus on the practical dimensions - another, deeper view of the characteristics of usability: Whitney Quesenbery's Five Es of Usability. With examples, of course.

ISO 9241 defines usability as:
The effectiveness, efficiency and satisfaction with which specified users achieve specified goals in particular environments.

effectiveness: the accuracy and completeness with which specified users can achieve specified goals in particular environments; efficiency: the resources expended in relation to the accuracy and completeness of goals achieved; satisfaction: the comfort and acceptability of the work system to its users and other people affected by its use.



Extending the concept, and narrowing it down to fundamental elements, experts suggest the following five characteristics that are necessary to be met for the users of a product or a web site:

  • Effective

  • Efficient

  • Engaging

  • Error Tolerant

  • Easy to Learn


Watch this space as we dig into each individual 'E' with some relevant examples.

Monday, January 17, 2011

Usability Dimension: "Valuable"

VALUABLE.

The 7th and last feature in the series of Usability Dimensions. For earlier features, kindly follow the following links: useful, usable, desirable, findable, accessible, and credible.

Depending on the specific case, all previously discussed dimensions need to be balanced in varying degrees, and not treated as mutually exclusive. However, the aspect of "valuable" is commonsensical and must. On one hand, it should relate to and contribute towards the company's ROI. On the other hand, it should also equate itself to ROE (User's Return on Experience). The user-interface design of your site or product should in effect result into one or more of measurable and sustainable benefits like:

  • increase in sales

  • increase in operational efficiency

  • increase in productivity

  • decrease in operational/maintenance costs

  • re-use of existing components and infrastructure

  • increase in brand awareness/networking outreach


This makes your site/product valuable. Only "shared" value (between Business community and User community) is the key to long term sustainability. I'm struggling to list down the examples of "valuable" websites, primarily because the "value" can be really diverse based on specific businesses, specific user community etc. For example, Technical Developers may find technology forum sites really valuable, much different than a teenager finding value in gaming or music sites, and so on. I'll attempt to list down few generic valuable sites that most end-consumers today from any category, qualification, or industry would not live without. Yes, it's easy to guess a few at least...as they would definitely echo your own choice too.

Here goes:

I encourage you to share your views and few more additions to the list, as comments to this post.

In conclusion, our sites and products must deliver value to the customers and sponsors. For non-profits, the user experience must advance the mission; for profits, it must contribute to the bottom line and provide customer delight.

Watch this space for more example-oriented features (please expect some overlaps in discussion points) through another series of the Five-Es of Usability - another view of usability dimensions: Effective, Efficient, Engaging, Error Tolerant, Easy to Learn.

Wednesday, January 12, 2011

Usability Dimension: "Credible"

CREDIBLE.

Sixth feature in the series of dimensions of usability.

Stanford's Persuasive Technology Lab investigates topics such as:

  • what causes people to believe (or not believe) what they find on the web

  • what strategies do users employ in evaluating the credibility of online resources

  • what contextual and design factors influence these assessments and strategies

  • how and why are credibility evaluation processes on the web different from those made in face-to-face human interaction, or in offline contexts


What makes your web site, your product more credible than others? We should focus on and understand the design and visualization elements that influence whether users trust and believe what we tell them.

I personally trust online presence that are sincere and honest representation of products, services, whatever is out there. A polished content/representation that's simply too perfect, coming from the desk of a copywriter or a marketer - is a complete turn-off and introduces a bias. I tend to stay away from companies, whose sites claim to do it all, have the most flattering testimonials from "unnamed" sources, and have impeccable language splashed - all of which usually is in complete contrast to the imperfect human owner. We should avoid pretense in all context. Credibility cannot be faked, cannot be purchased. A sincere, honest approach that's consistent, even if with flaws, would inspire much more trust and a following that lasts long, if not forever.

Lately, blogs as a platform are being used more for promotion of products or services of a company. Hence, the level of trust is taking a dive, since lesser and lesser blogs are in a non-commercial and honest writing form. A company, whose blog is more about thought-leadership, building awareness, or sharing knowledge, is bound to come across as credible. I'll in near future dedicate a specific feature on "usability of a blog" - where the attempt will be to extrapolate this example and cover more aspects with examples.

Few credibility guidelines:

  • proof of a company: about us/contact details page

  • explanation of how sensitive data will be used (credit card, phone numbers, email, etc.)

  • proof of third-party evidence of your product/service quality (testimonials)

  • professional design

  • regular site updates, keeping it fresh and alive

  • avoidance of errors and coming soon...


The above guidelines - are they enough to establish credibility in today's time of gazillion channels flooded with untrustworthy content mostly? We should do more. We should create valuable, useful and honest content, whether it be in form of articles, reviews, guides, white papers, blog entries or forum posts. We should keep marketing messages out of our content; add them separately, and keep them separate. Ditto with advertisements and videos. We should link out to other credible web sites from our site - probably the best way to establish the existence of your own company - by linking to other sites that reference you. Like press articles, affiliation listings, professional membership details, directory listings, etc. Here's a link to a slightly old presentation from Stanford about Web Credibility.

Few Non-Credible examples:

Likewise, there are tons of examples of credible sites; large corporations like: Google, SAP, IBM, Microsoft, Sony, ICICI Bank, and many many more. We should however be cautious of site-clones of these big brands; there's usually some obvious give-away in recognizing the fake from genuine. Web 2.0 trend has added discredit to noble initiatives such as Wikipedia and Ask.com - since any user can submit/edit any information on these platforms, regardless of the quality and authenticity of their sources. In that respect, both "Wikipedia" and "Ask" fall under the category of Non-credible sites.

In conclusion, what you do categorically does not matter. It's all about being there, being honest, being accountable, personally. Putting yourself upfront, writing the site in your own words, making your own promises, one-on-one. This way, you separate yourself from all competitors.

Watch this space for a feature on the last dimension: Valuable.

Tuesday, January 11, 2011

Usability Dimension: "Accessible"

ACCESSIBLE.

We discussed findable a couple of days back in our series of features on various dimensions of usability. We arrive at a lesser adopted yet very important aspect of "accessibility."

Wikipedia defines Web accessibility as the inclusive practice of making websites usable by people of all abilities and disabilities. All users should have access to information and functionality. For example, a good site/app with textual equivalents for images and with meaningful links would help blind users using text-to-speech software. Sufficiently large text/images or enlargeable makes it easier for users with poor sight to comprehend. Making hyperlinks prominent with underline and not just by a color change, would help color-blind users. Similarly, making clickable areas large enough would help users who cannot control mouse with precision. Users with dyslexia and learning difficulties would appreciate when content is presented in plain language and illustrated with instructional diagrams and animations.

Disability symbols 16.png

If some practices are followed, all users in fact can be accommodated while not sacrificing the overall usability of the web site. The needs that accessibility aims to address include:

  • Visual: Visual impairments - blindness, low vision, color blindness;

  • Motor/Mobility: Difficulty/inability to use hands, muscle slowness, lack of muscle control;

  • Auditory: Deafness, hard of hearing;

  • Seizures: Caused by visual strobe or flashing effects;

  • Cognitive/Intellectual: Developmental disabilities, learning disabilities, poor memory, lack of problem-solving and logic skills.


Few examples of almost accessible sites:

This site exemplifies how web elements can be designed to be accessible. It puts forth the most common items together on one site that can make a site accessible. Things like: choosing a proper color contrast, alternative text for images, separating the structure (navigation, heading, subheading) and presentation (words, fonts, images), allowing users control over re-sizing of content, etc. For overall guidelines, please refer to: WCAG 2.0.

Just as our buildings have elevators and ramps, our web sites and products should be accessible to people with disabilities (10% of the population). Today's it's good business and ethical thing to do. Eventually, it will become the law.

Next dimension in line: Credible.

Sunday, January 9, 2011

Usability Dimension: "Findable"

FINDABLE.

Fourth feature in our series: Dimensions of Usability. First three posts discussed the dimensions - useful, usable, and desirable.

Peter Morville says: "Findability precedes usability, in the alphabet and on the Web. You can't use what you can't find."

For your web site, there are two aspects of findability: how well your site can be found on the Internet, and how well information can be found on your site. While the former aspect is very important and concerns itself with concepts like search engine optimization and marketing techniques, we're going to restrict this feature to the latter aspect of findability. The issues that affect findability are: organization of the web site, representation of the user interface, web standards, user interaction, navigation, and content. Achieving a good design and score in these parameters would actually directly contribute to having a higher SEO too.

A standard way of measuring this dimension: "findable" for your web site is usability testing methodologies such as: Tree Testing or Reverse Card Sorting. It's all about focusing on the user's ability to identify and navigate  through your site/application to find and retrieve information and sources relevant to his needs. Things like: navigation, sub-navigation, placement of content, choice of words and phrases, information-flow, search functionality...contribute towards making your web site findable or not.

Few examples of highly findable sites:

Simply put, we must strive to design navigable web sites, products, and locatable objects, icons, user interface elements, so users can find what they need. Few things to keep in mind:

  • avoid having no way of going back to home

  • don't have illogically named links

  • have consistent navigation across different pages

  • don't have too many sub-navigation levels/hierarchy

  • use breadcrumbs and sitemaps

  • make states of hyperlinks different and noticeable


Next usability dimension topic: Accessible.

Wednesday, January 5, 2011

Usability Dimension: "Desirable"

DESIRABLE.

We saw few examples of useful and usable sites and applications. This feature is on "desirable".

"Form follows function" is an age old principle. Everyone is up for beauty. Good looks (form) works like a charm, in any industry, at times even at the expense of function. You may be witness to a great looking movie star, less on acting skills gather more fan following than an average looking, but great actor. Likewise, you would find a person going for a used car, more interested in examining the exterior/body of the car than the functional parts like engine. What about an architect paying more attention to colors and symmetrical dimensions in space, rather than focusing on the lifelines of the household system - electrical and plumbing lines?

Same applies to software and internet world. Not many achieve the balance of their site/app being desirable, at the same time high on usability: useful, usable, etc.

Few examples of beauty that doesn't work:

If the primary function/industry of your web site is to convey beauty, one should design for beauty. Else, beauty should be a by-product, still essential, but not at the expense of functionality and ease of use. A desirable site may attract more visitors in the short-term, but the visitors are unlikely to revisit as they would find it difficult to achieve their desired goals; in which case, a more functional site will score in the long-term.

Typical user echoes the following while using any of the above sites:

"where do i look?" "where do i click?" "what do i do?" "how long does this take to load?" "where's the navigation?" "how do i scroll?"

The sad part about these sites is that there's undoubted creativity and plenty of ideas that's gone into the concept and production. But, like most real things, a tool is no good unless you can figure out how to use it. There are multiple ways the sites fail to function. It can be visual clutter, slow loading time, navigation issues, archiving issues, visibility/scrolling issues, etc. Instead, direct the users to certain sections/pages of the site; make your navigation clear; make menus and icons self-explanatory; use proper contrast ratio for higher visibility; and have a clear "call-to-action". More...

Few brands like: Sony, Apple, Microsoft - achieve form without sacrificing function.

Watch this space for the next usability dimension: Findable.

Usability (Dilbert)

Dilbert.com

Usability Dimension: "Usable"

USABLE.

Last feature discussed few examples and theories about a useful interface. This feature will focus on "usable" aspect of user interfaces. Often, we focus too much on our sites and applications being functionally useful and perfect; also making it very desirable and attractive, but losing focus on the vital concept: ease of use. One reason maybe because the interface-centered methods and perspectives of human-computer interaction do not address all dimensions of website/product design.

Of all dimensions of usability, usable is perhaps one of the closest attributes that is a direct contribution towards user productivity gains. Ease of use minimizes:

  • erroneous actions

  • need of training

  • time spent on tasks


A useful and simple website is going to yield more repeat traffic in long term, even if it's not good to look at.

Few examples of a good balance between "useful" and "usable" and not categorically "desirable":

The above list, you shall agree consists of few of the most used internet sites and these belong to this category of being usable and useful, but not visually appealing or desirable.  A couple more examples of relatively unknown sites that are "ugly" and still work like a charm because of being usable:

  • Plenty of Fish - a very plain looking website that offers a free online dating service much like Match.com (but without the subscription fee). There is nothing specifically impressive about the website that stands out, in fact the site is actually rather ugly. A second look at the website on its reported earnings revealed that it brings in over $10,000 from Adsense – in one day. For those of you counting, that is $300,000 per month and nearly one million dollars in just three months.
    (borrowed from this site)

  • Ryanair - audible gasps are possible when you see this site, for its ugly nature. However, Ryanair experiences online bookings to the tune of several millions a year.


Not making your interfaces usable is not a mistake, but outright blunder. Remember, if one of your users gets lost trying to navigate your website, check out of your web store, or finding simple contact information, then you unnecessarily are increasing the chances that this user will simply leave. This particular aspect of usability is best not kept optional. It is a must.

Watch this space as we discuss the next usability dimension: Desirable.

Monday, January 3, 2011

Usability Dimension: "Useful"

USEFUL.

It may be observed that when a website or product is usable, but not useful, it's unlikely to get off the ground. Useful is what generates the interest, serves a need, scratches an itch. Often useful can do without being usable. If your website page has large content that is "useful" for the user making an informed decision/action, you may have to sacrifice on the usability by allowing horizontal/vertical scroll and pop-up/navigation elements. Another standard usability principle suggests alphabetical order of drop-down menus, which is usable in nature, as the users can do without additional cognitive load in narrowing down their choice of action. However, if an unsorted but prioritized menu items are presented to the users based on the most useful options presented first; the system might prove to be more useful after all.

Few Examples of Useful but Low on Overall Usability:

As usability and UI practitioners, we cannot be content to paint within the lines drawn by customers and the known patterns of usability. We must courageously and creatively question the usefulness of the system and functionalities and the user interface elements. Thus, we seek to apply our deep knowledge of craft and medium to define innovative solutions that are more useful.

Watch this space for examples of next usability dimension: Usable.

Sunday, January 2, 2011

Dimensions of Usability

Is it more important for your website/product to be desirable or accessible? How about usable or credible? The truth is, it depends on your unique balance of 'context', 'content', and 'users' - and the required trade-offs are better made explicitly than unconsciously or subconsciously.

We'll attempt to discuss and exemplify various aspects and dimensions of usability and user experience - that should be actively considered for the visualization of our brand, product, website, etc. In a series of blog articles, we'll discuss the following dimensions of user interfaces, singularly:

  • useful

  • usable

  • desirable

  • findable

  • accessible

  • credible

  • valuable


Watch this space as we explore the topics with appropriate examples.